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    • CommentRowNumber1.
    • CommentAuthorMike Shulman
    • CommentTimeFeb 17th 2010

    Created solid functor with an SVG graphic. The SVG editor is awesome! Even if it is still a little buggy.

    • CommentRowNumber2.
    • CommentAuthorAndrew Stacey
    • CommentTimeFeb 17th 2010

    I notice that you managed to get it to link stuff together - I noticed that because I thought I'd be helpful and change your text objects to MathML, but deleting a text object also deleted the arrows that it was linked to! (So I left it unchanged for the moment.)

    Yes it is a little buggy, but Jacques is very actively working on it at the moment so hopefully the bugs will get ironed out fairly quickly. Anything that seems more of a feature than a bug (i.e. not something to be corrected, but something to know about) should be recorded at the SVG Editor HowTo.

    • CommentRowNumber3.
    • CommentAuthorMike Shulman
    • CommentTimeFeb 17th 2010

    Indeed, I didn't have too much trouble linking arrows. However, it seemed to not always correctly update the arrows when I moved the objects, especially after saving and then re-editing (not sure if that had anything to do with it). I couldn't figure out how to get the foreignObject thing to work (evidently) though, and I also never saw the supposed icon that's supposed to turn lines into paths.

    • CommentRowNumber4.
    • CommentAuthorHarry Gindi
    • CommentTimeFeb 17th 2010
    • (edited Feb 17th 2010)

    The bar that turns lines into paths is up at the top. It's there now. You have to click a line with the select tool and it will appear.

    • CommentRowNumber5.
    • CommentAuthorAndrew Stacey
    • CommentTimeFeb 17th 2010

    I guess we should copy all those icons into the SVG Editor HowTo and put a description up of what each does and how to get to it.

    • CommentRowNumber6.
    • CommentAuthorAndrew Stacey
    • CommentTimeFeb 17th 2010

    I started playing around with the diagram; work in progress at the Sandbox. The alignments all look right in the SVG Editor but then don't when I include them back in Instiki, so a bit of tooing-and-froing will be needed to get them right, but that's for another time now.

    • CommentRowNumber7.
    • CommentAuthorAndrew Stacey
    • CommentTimeFeb 18th 2010

    I've fixed the alignments. They don't look right in the SVG Editor but they look right in the nLab and they also look right when I look at the SVG in my browser, so it seems as though it is the editor that isn't rendering the foreignObjects quite right yet. The aligned version is at Sandbox (and for the lazy-but-interested, you can see the SVG as a standalone temporarily here.

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